Rush Team is an online first-person shooter developed by Roka.
Rush Team was released publicly for the first time on the 14th of July 2012.
The game has been built on Unity, a 3D engine and Photon network engine.
Rush Team doesn't require you to download any part of the game or any kind of plugin on to your computer (WebGL version).
Rush Team is an objective-based multiplayer first-person shooter.
Each player, who has a role of an infantry man, joins either Team 1 or Team 2, and attempts to complete objectives or eliminate the enemy team.
For some game modes, once a player dies, they must wait until the round ends to respawn.
Players get weapons gradually by reaching a high enough level to unlock them. For all game modes, completing objectives or killing enemies give the player more experience to increase their level.
In every map, the infantry soldier gets a knife, a pistol, an assault rifle, a sniper rifle, and two grenades ,1 normal grenade and 1 smoke/flash grenade, except if the room maker selects to play a certain game-mode that only lets a certain type of weapon to be used throughout the game.